Here are some of the houses I
modelled to go into our scene, I had slight problems with the tiles on the roof as they slowed down
Maya really bad when they got duplicated in the scene. I tried to reduced the poly count on the tiles but things still
didn't work out and kept crashing
Maya.
So i decided to drop the modelled tiles and to have it as a texture instead. This would speed up the process when moving round Maya and the render time.