Well its coming to the end of this project now and still having to rush about still doing last min things, ahhhhh never mind it's all a learning curve.
I have really enjoyed working on this project with the group that we have had. We have all different strengths and weakness and I haven’t learnt a lot off the people in my team and hopefully they have as well. The idea from the start was really slow and we couldn't find what we was after. After as few weeks we came up with the "Steam Punk" feel for the city and have been evolving from there really, coming up with new direction and plans for what we wanted to achieve.
I have done the modelling for the city and the interiors of the house and the texturing for these. We all had different concepts of how things should look in the city, where things could be placed etc.. It also made it hard as people didn't always turn up on time or came in, so sometimes things had to be done with out the others, but could have done with the others input.
A few things have let us down from mid way into the project like not really coming up with proper storyboards for the story. This has been hard as our story has changed many times and constantly adding new part to it. We should have stuck with a story we liked then done storyboards and things would have been ok.
The last rush this week could, well mainly be due to NOT sticking to the schedule that we came up with. People wouldn't have been under loads of pressure to get things done all at once. Now I really see the importance of really sticking to it, as things can slip far behind so quickly and giving your self unnecessary work. I feel that we had worked tooo hard on areas of the project and not taken care of others, as not known how long they take, like texturing! I’ve not known how long it takes to do, but now I really understand the process from getting the model to it looking the way you want.
Well with only a day and a bit to go, it’s just mainly rendering now and got to composite it together. This time before handing in the projects across the College people are fighting to get a computer where they need it for rendering and other work, but when you have 10 computers taken up by one person it kind of takes the piss, especially when there not even in that day! This is where a Render Farm would come in soo handy as wouldn’t have all these problems and arguments.